![]() XML files and the tables are automatically decompiled, with the option to decompile the LUA files. ![]() This feature uses Gibbed’s SDS code from his repository, with multiple fixes and improvements. This feature needs serious improvements to usability however. Not the best feature in this toolkit, its primary reason it exists is because it makes it easier to load up different editors and manage SDS files. The list below includes all the current features, which may or may not be complete. Features:Īll features of the toolkit are heavily work in progress, and are constantly being improved to improve usability and mobility. This program contains a number of tools with the aim of achieving new types of mods by reverse engineering the lesser known file formats, and improving the overall mod support. REMEMBER! IF YOU WISH TO RESTORE YOUR GAME TO THE DEFAULT SOUND FILES, YOU MUST BACK THEM UP BEFORE INSTALLING THIS!Ģ17 Comments on Seen and Not Heard (Disable Police Radio) If you’re a Steam user, your data folder should be located here:Ĭ:Program FilesSteamSteamAppscommonMafia II The mod covers the English localized version of the game ONLY.ĭrag the contents of the mod into your Mafia II folder. This mod covers all DLC’s, including “The Betrayal of Jimmy”, “Jimmys Vendetta” and “Joe’s Adventure”. Now, the only indication that you have the police on your tail, will be your HUD elements, or seeing the officers pursue you. ‘Seen and Not Heard’ stops all dispatch and crime reports from blaring in your ear. Use your eyes, not your ears !Īfter many hours playing Mafia 2, one day I thought to myself “Why is Vito (and cast) constantly tuned in to the police forces radio? How come when I shoot a civ, or steal a car, I can hear the officers telling the station?” Ultimately, I find this un-immersive, and in the end makes things way too easy for the player, seeing as there’s also multiple prompts on the screen. Roll over the icon to see the mission name or click to see the mission walkthrough.Ever find it odd that in an era without commonly accessible portable radios, or knowledge of how to intercept radio signals, your character is constantly tuned in to the police forces comms? This mod aim’s to fix that, by replacing the police radio waves with complete and utter silence. There are also 9 vehicle theft missions for the player to complete. The Betrayal of Jimmy includes 21 arcade style missions, each one given a difficulty rating of one to four stars. All vehicles from the 1950s era of the game are available with the exception of the Smith Deluxe Station Wagon.As with all Mafia II DLCs, the garage capacity has been increased to 30 vehicles.Īs The Betrayal of Jimmy is set in the 1950s, the only 1940s era vehicles available to save in garages are the following: The Betrayal of Jimmy adds one new exclusive vehicle, the Waybar Hot Rod. To make some extra walking around money, Jimmy also dabbles in vehicle thefts for some of Empire Bay's less scrupulous car dealers.Ĭharacters Main article: Characters in Mafia II ![]() Together they rely on the unique talents of Jimmy to carry out their plans of taking down both gangs and their interests. Tam Brodie has his own issues with Eddie Fu, leader of the Empire Bay Triads, who operate out of Chinatown. Sal Gravina is at war with Elroy Tussle, leader of the Bombers, a two-bit gang that controls the slums of Sand Island. Jimmy's employers, Sal Gravina and Tam Brodie are both determined to eliminate any competition in the criminal underworld of Empire Bay. The Betrayal of Jimmy begins the story of Jimmy, a gun for hire who will do any job for the right price. In addition the DLC features online leaderboards. Players earn points for doing certain actions, such as fast driving, killing enemies and destroying vehicles. The Betrayal of Jimmy offers a more arcade-like gameplay, while still maintaining the basic structure and controls as Mafia II.
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